/* This file is part of GNUnet. Copyright (C) 2020 GNUnet e.V. GNUnet is free software: you can redistribute it and/or modify it under the terms of the GNU Affero General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version. GNUnet is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU Affero General Public License for more details. You should have received a copy of the GNU Affero General Public License along with this program. If not, see . SPDX-License-Identifier: AGPL3.0-or-later */ /** * @author Tobias Frisch * * @file * MESSENGER service; manages decentralized chat groups * * @defgroup messenger MESSENGER service * Instant messaging based on the CADET subsystem * * @{ */ #ifndef GNUNET_MESSENGER_SERVICE_H #define GNUNET_MESSENGER_SERVICE_H #ifdef __cplusplus extern "C" { #if 0 /* keep Emacsens' auto-indent happy */ } #endif #endif #include "platform.h" #include "gnunet_configuration_lib.h" #include "gnunet_crypto_lib.h" #include "gnunet_identity_service.h" #include "gnunet_mq_lib.h" #include "gnunet_protocols.h" #include "gnunet_scheduler_lib.h" #include "gnunet_time_lib.h" #define GNUNET_MESSENGER_SERVICE_NAME "messenger" /** * Opaque handle to the messenger */ struct GNUNET_MESSENGER_Handle; /** * Opaque handle to a room */ struct GNUNET_MESSENGER_Room; /** * Opaque handle to a contact */ struct GNUNET_MESSENGER_Contact; /** * Enum for the different supported kinds of messages */ enum GNUNET_MESSENGER_MessageKind { GNUNET_MESSENGER_KIND_INFO = 1, GNUNET_MESSENGER_KIND_JOIN = 2, GNUNET_MESSENGER_KIND_LEAVE = 3, GNUNET_MESSENGER_KIND_NAME = 4, GNUNET_MESSENGER_KIND_KEY = 5, GNUNET_MESSENGER_KIND_PEER = 6, GNUNET_MESSENGER_KIND_ID = 7, GNUNET_MESSENGER_KIND_MISS = 8, GNUNET_MESSENGER_KIND_MERGE = 9, GNUNET_MESSENGER_KIND_REQUEST = 10, GNUNET_MESSENGER_KIND_INVITE = 11, GNUNET_MESSENGER_KIND_TEXT = 12, GNUNET_MESSENGER_KIND_FILE = 13, GNUNET_MESSENGER_KIND_PRIVATE = 14, GNUNET_MESSENGER_KIND_UNKNOWN = 0 }__attribute__((__packed__)); /** * Get the name of a message kind. * * @param kind Kind of a message * @return Name of that kind */ const char* GNUNET_MESSENGER_name_of_kind (enum GNUNET_MESSENGER_MessageKind kind); struct GNUNET_MESSENGER_MessageHeader { struct GNUNET_IDENTITY_Signature signature; struct GNUNET_TIME_AbsoluteNBO timestamp; struct GNUNET_ShortHashCode sender_id; struct GNUNET_HashCode previous; enum GNUNET_MESSENGER_MessageKind kind; }; struct GNUNET_MESSENGER_MessageInfo { struct GNUNET_IDENTITY_PublicKey host_key; struct GNUNET_ShortHashCode unique_id; }; struct GNUNET_MESSENGER_MessageJoin { struct GNUNET_IDENTITY_PublicKey key; }; struct GNUNET_MESSENGER_MessageLeave { }; struct GNUNET_MESSENGER_MessageName { char *name; }; struct GNUNET_MESSENGER_MessageKey { struct GNUNET_IDENTITY_PublicKey key; }; struct GNUNET_MESSENGER_MessagePeer { struct GNUNET_PeerIdentity peer; }; struct GNUNET_MESSENGER_MessageId { struct GNUNET_ShortHashCode id; }; struct GNUNET_MESSENGER_MessageMiss { struct GNUNET_PeerIdentity peer; }; struct GNUNET_MESSENGER_MessageMerge { struct GNUNET_HashCode previous; }; struct GNUNET_MESSENGER_MessageRequest { struct GNUNET_HashCode hash; }; struct GNUNET_MESSENGER_MessageInvite { struct GNUNET_PeerIdentity door; struct GNUNET_HashCode key; }; struct GNUNET_MESSENGER_MessageText { char *text; }; struct GNUNET_MESSENGER_MessageFile { struct GNUNET_CRYPTO_SymmetricSessionKey key; struct GNUNET_HashCode hash; char name[NAME_MAX]; char *uri; }; struct GNUNET_MESSENGER_MessagePrivate { struct GNUNET_CRYPTO_EcdhePublicKey key; uint16_t length; char *data; }; struct GNUNET_MESSENGER_MessageBody { union { struct GNUNET_MESSENGER_MessageInfo info; struct GNUNET_MESSENGER_MessageJoin join; struct GNUNET_MESSENGER_MessageLeave leave; struct GNUNET_MESSENGER_MessageName name; struct GNUNET_MESSENGER_MessageKey key; struct GNUNET_MESSENGER_MessagePeer peer; struct GNUNET_MESSENGER_MessageId id; struct GNUNET_MESSENGER_MessageMiss miss; struct GNUNET_MESSENGER_MessageMerge merge; struct GNUNET_MESSENGER_MessageRequest request; struct GNUNET_MESSENGER_MessageInvite invite; struct GNUNET_MESSENGER_MessageText text; struct GNUNET_MESSENGER_MessageFile file; struct GNUNET_MESSENGER_MessagePrivate private; }; }; /** * Struct to a message */ struct GNUNET_MESSENGER_Message { struct GNUNET_MESSENGER_MessageHeader header; struct GNUNET_MESSENGER_MessageBody body; }; /** * Method called whenever the EGO of a handle changes or if the first connection fails * to load a valid EGO and the anonymous keypair will be used instead. * * @param cls Closure from GNUNET_MESSENGER_connect * @param handle Messenger handle */ typedef void (*GNUNET_MESSENGER_IdentityCallback) (void *cls, struct GNUNET_MESSENGER_Handle *handle); /** * Method called whenever a message is sent or received from a room. * * @param cls Closure from GNUNET_MESSENGER_connect * @param room Room handle * @param message Newly received or sent message * @param hash Hash identifying the message */ typedef void (*GNUNET_MESSENGER_MessageCallback) (void *cls, const struct GNUNET_MESSENGER_Room *room, const struct GNUNET_MESSENGER_Message *message, const struct GNUNET_HashCode *hash); /** * Set up a handle for the messenger related functions and connects to all necessary services. It will look up the ego * key identified by its name and use it for signing all messages from the handle. * * @param cfg Configuration to use * @param name Name to look up an ego or NULL to stay anonymous * @param identity_callback Function called when the EGO of the handle changes * @param identity_cls Closure for the identity_callback handler * @param msg_callback Function called when a new message is sent or received * @param msg_cls Closure for the msg_callback handler * @return Messenger handle to use, NULL on error */ struct GNUNET_MESSENGER_Handle* GNUNET_MESSENGER_connect (const struct GNUNET_CONFIGURATION_Handle *cfg, const char *name, GNUNET_MESSENGER_IdentityCallback identity_callback, void *identity_cls, GNUNET_MESSENGER_MessageCallback msg_callback, void *msg_cls); /** * Update a handle of the messenger to use a different ego key and replace the old one with a newly generated one. All * participated rooms get informed about the key renewal. The handle requires a set name for this function to work and * it needs to be unused by other egos. * * Keep in mind that this will fully delete the old ego key (if any is used) even if any other service wants to use it * as default. * * @param handle Messenger handle to use * @return GNUNET_OK on success, GNUNET_SYSERR on failure */ int GNUNET_MESSENGER_update (struct GNUNET_MESSENGER_Handle *handle); /** * Disconnect all of the messengers used services and clears up its used memory. * * @param handle Messenger handle to use */ void GNUNET_MESSENGER_disconnect (struct GNUNET_MESSENGER_Handle *handle); /** * Get the name (if specified, otherwise NULL) used by the messenger. * * @param handle Messenger handle to use * @return Name used by the messenger or NULL */ const char* GNUNET_MESSENGER_get_name (const struct GNUNET_MESSENGER_Handle *handle); /** * Set the name for the messenger. This will rename the currently used ego and move all stored files related to the current * name to its new directory. If anything fails during this process the function returns GNUNET_NO and the name for * the messenger won't change as specified. * * @param handle Messenger handle to use * @param name Name for the messenger to change to * @return GNUNET_YES on success, GNUNET_NO on failure and GNUNET_SYSERR if handle is NULL */ int GNUNET_MESSENGER_set_name (struct GNUNET_MESSENGER_Handle *handle, const char *name); /** * Get the public key used by the messenger. * * @param handle Messenger handle to use * @return Used ego's public key */ const struct GNUNET_IDENTITY_PublicKey* GNUNET_MESSENGER_get_key (const struct GNUNET_MESSENGER_Handle *handle); /** * Open a room to send and receive messages. The room will use the specified key as port for the underlying cadet * service. Opening a room results in opening the port for incoming connections as possible door. * * Notice that there can only be one room related to a specific key. So trying to open two rooms with the same * key will result in opening the room once but returning the handle both times because the room stays open. * * You can also open a room after entering it through a door using GNUNET_MESSENGER_entry_room(...). This * will notify all entered doors to list you as new door. * * ( All doors form a ring structured network to shorten the latency sending and receiving messages. ) * * @param handle Messenger handle to use * @param key Hash identifying the port * @return Room handle, NULL on error */ struct GNUNET_MESSENGER_Room* GNUNET_MESSENGER_open_room (struct GNUNET_MESSENGER_Handle *handle, const struct GNUNET_HashCode *key); /** * Enter a room to send and receive messages through a door opened using GNUNET_MESSENGER_open_room(...). * * Notice that there can only be one room related to a specific key. So trying to enter two rooms with the same * key will result in entering the room once but returning the handle both times because the room stays entered. * You can however enter a room through multiple doors in parallel which results in connecting both ends. But * entering the room through the same door won't have any effect after the first time. * * You can also enter a room through a door after opening it using GNUNET_MESSENGER_open_room(...). But the * door may not be your own peer identity. * * ( All doors form a ring structured network to shorten the latency sending and receiving messages. ) * * @param handle Messenger handle to use * @param door Peer identity of an open door * @param key Hash identifying the port * @return Room handle, NULL on error */ struct GNUNET_MESSENGER_Room* GNUNET_MESSENGER_entry_room (struct GNUNET_MESSENGER_Handle *handle, const struct GNUNET_PeerIdentity *door, const struct GNUNET_HashCode *key); /** * Close a room which was entered, opened or both in various order and variety. Closing a room will destroy all connections * from your peer to another and the other way around. * * ( After a member closes a door, all members entered through that specific door have to use another one * or open the room on their own. ) * * @param room Room handle */ void GNUNET_MESSENGER_close_room (struct GNUNET_MESSENGER_Room *room); /** * Get the contact of a member in a room identified by their id. * * Notice that contacts are independent of rooms but will be removed if all rooms containing these contacts get closed. * * @param room Room handle * @param id Hash identifying a member * @return Contact handle, NULL if id is not in use */ struct GNUNET_MESSENGER_Contact* GNUNET_MESSENGER_get_member (const struct GNUNET_MESSENGER_Room *room, const struct GNUNET_ShortHashCode *id); /** * Get the name used by the contact. * * @param contact Contact handle * @return Name of contact or NULL */ const char* GNUNET_MESSENGER_contact_get_name (const struct GNUNET_MESSENGER_Contact *contact); /** * Get the public key used by the contact. * * @param contact Contact handle * @return Public key of the ego used by contact */ const struct GNUNET_IDENTITY_PublicKey* GNUNET_MESSENGER_contact_get_key (const struct GNUNET_MESSENGER_Contact *contact); /** * Send a message into a room. If you opened the room all entered members will receive the * message. If you entered the room through a door all so entered doors will receive the * message as well. All members receiving the message will also propagate this message recursively * as long as the message is unknown to them. * * Notice that all messages sent and received are also stored and can be propagated to new members entering the room. * * @param room Room handle * @param message New message to send */ void GNUNET_MESSENGER_send_message (struct GNUNET_MESSENGER_Room *room, const struct GNUNET_MESSENGER_Message *message); /** * Get the message in a room identified by its hash. * * @param room Room handle * @param hash Hash identifying a message * @return Message struct or NULL if no message with that hash is known */ const struct GNUNET_MESSENGER_Message* GNUNET_MESSENGER_get_message (const struct GNUNET_MESSENGER_Room *room, const struct GNUNET_HashCode *hash); #if 0 /* keep Emacsens' auto-indent happy */ { #endif #ifdef __cplusplus } #endif #endif //GNUNET_MESSENGER_SERVICE_H /** @} *//* end of group */