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/*
     This file is part of GNUnet.
     (C) 2001 - 2011 Christian Grothoff (and other contributing authors)

     GNUnet is free software; you can redistribute it and/or modify
     it under the terms of the GNU General Public License as published
     by the Free Software Foundation; either version 3, or (at your
     option) any later version.

     GNUnet is distributed in the hope that it will be useful, but
     WITHOUT ANY WARRANTY; without even the implied warranty of
     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
     General Public License for more details.

     You should have received a copy of the GNU General Public License
     along with GNUnet; see the file COPYING.  If not, write to the
     Free Software Foundation, Inc., 59 Temple Place - Suite 330,
     Boston, MA 02111-1307, USA.
*/

/**
 * @file mesh/mesh_tree_tree.h
 * @brief Tunnel tree handling functions
 * @author Bartlomiej Polot
 */

#include "mesh.h"

/******************************************************************************/
/************************      DATA STRUCTURES     ****************************/
/******************************************************************************/

/**
 * Information regarding a possible path to reach a single peer
 */
struct MeshPeerPath
{

    /**
     * Linked list
     */
  struct MeshPeerPath *next;
  struct MeshPeerPath *prev;

    /**
     * List of all the peers that form the path from origin to target.
     */
  GNUNET_PEER_Id *peers;

    /**
     * Number of peers (hops) in the path
     */
  unsigned int length;

};


/**
 * Node of path tree for a tunnel
 */
struct MeshTunnelTreeNode;


/**
 * Tree to reach all peers in the tunnel
 */
struct MeshTunnelTree;


/******************************************************************************/
/*************************        FUNCTIONS       *****************************/
/******************************************************************************/

/**
 * Create a new path
 *
 * @param lenght How many hops will the path have.
 *
 * @return A newly allocated path with a peer array of the specified length.
 */
struct MeshPeerPath *
path_new (unsigned int length);


/**
 * Invert the path
 *
 * @param p the path to invert
 */
void
path_invert (struct MeshPeerPath *p);


/**
 * Duplicate a path, incrementing short peer's rc.
 *
 * @param p The path to duplicate.
 */
struct MeshPeerPath *
path_duplicate (struct MeshPeerPath *path);


/**
 * Get the length of a path
 *
 * @param p The path to measure, with the local peer at any point of it
 *
 * @return Number of hops to reach destination
 *         UINT_MAX in case the peer is not in the path
 */
unsigned int
path_get_length (struct MeshPeerPath *p);


/**
 * Get the cost of the path relative to the already built tunnel tree
 *
 * @param t The tunnel tree to which compare
 * @param path The individual path to reach a peer
 *
 * @return Number of hops to reach destination, UINT_MAX in case the peer is not
 * in the path
 */
unsigned int
path_get_cost (struct MeshTunnelTree *t, struct MeshPeerPath *path);


/**
 * Destroy the path and free any allocated resources linked to it
 *
 * @param p the path to destroy
 *
 * @return GNUNET_OK on success
 */
int
path_destroy (struct MeshPeerPath *p);


/******************************************************************************/

/**
 * Method called whenever a node has been marked as disconnected.
 *
 * @param cls Closure.
 * @param peer_id short ID of peer that is no longer reachable.
 */
typedef void (*MeshTreeCallback) (void *cls, GNUNET_PEER_Id peer_id);


/**
 * Create a new tunnel tree associated to a tunnel
 *
 * @param peer A short peer id of the root of the tree
 *
 * @return A newly allocated and initialized tunnel tree
 */
struct MeshTunnelTree *
tree_new (GNUNET_PEER_Id peer);


/**
 * Set the status of a node.
 *
 * @param tree Tree.
 * @param peer A short peer id of local peer.
 */
void
tree_set_status (struct MeshTunnelTree *tree, GNUNET_PEER_Id peer,
                 enum MeshPeerState status);


/**
 * Get the status of a node.
 *
 * @param tree Tree whose local id we want to now.
 *
 * @return Short peer id of local peer.
 */
enum MeshPeerState
tree_get_status (struct MeshTunnelTree *tree, GNUNET_PEER_Id peer);


/**
 * Get the id of the predecessor of the local node.
 *
 * @param tree Tree whose local id we want to now.
 *
 * @return Short peer id of local peer.
 */
GNUNET_PEER_Id
tree_get_predecessor (struct MeshTunnelTree *tree);


/**
 * Find the first peer whom to send a packet to go down this path
 *
 * @param t The tunnel tree to use
 * @param peer The peerinfo of the peer we are trying to reach
 *
 * @return peerinfo of the peer who is the first hop in the tunnel
 *         NULL on error
 */
struct GNUNET_PeerIdentity *
tree_get_first_hop (struct MeshTunnelTree *t, GNUNET_PEER_Id peer);


/**
 * Find the given peer in the tree.
 *
 * @param tree Tree where to look for the peer.
 * @param peer Peer to find.
 *
 * @return Pointer to the node of the peer. NULL if not found.
 */
struct MeshTunnelTreeNode *
tree_find_peer (struct MeshTunnelTree *tree, GNUNET_PEER_Id peer_id);


/**
 * Iterate over all children of the local node.
 *
 * @param tree Tree to use. Must have "me" set.
 * @param cb Callback to call over each child.
 * @param cls Closure.
 */
void
tree_iterate_children (struct MeshTunnelTree *tree, MeshTreeCallback cb,
                       void *cls);


/**
 * Recusively update the info about what is the first hop to reach the node
 *
 * @param tree Tree this nodes belongs to.
 * @param parent_id Short ID from node form which to start updating.
 * @param hop If known, ID of the first hop.
 *            If not known, NULL to find out and pass on children.
 */
void
tree_update_first_hops (struct MeshTunnelTree *tree, GNUNET_PEER_Id parent_id,
                        struct GNUNET_PeerIdentity *hop);

/**
 * Delete the current path to the peer, including all now unused relays.
 * The destination peer is NOT destroyed, it is returned in order to either set
 * a new path to it or destroy it explicitly, taking care of it's child nodes.
 *
 * @param t Tunnel tree where to delete the path from.
 * @param peer Destination peer whose path we want to remove.
 * @param cb Callback to use to notify about which peers are going to be
 *           disconnected.
 * @param cbcls Closure for cb.
 *
 * @return pointer to the pathless node.
 *         NULL when not found
 */
struct MeshTunnelTreeNode *
tree_del_path (struct MeshTunnelTree *t, GNUNET_PEER_Id peer,
               MeshTreeCallback cb, void *cbcls);


/**
 * Return a newly allocated individual path to reach a peer from the local peer,
 * according to the path tree of some tunnel.
 *
 * @param t Tunnel from which to read the path tree
 * @param peer Destination peer to whom we want a path
 *
 * @return A newly allocated individual path to reach the destination peer.
 *         Path must be destroyed afterwards.
 */
struct MeshPeerPath *
tree_get_path_to_peer (struct MeshTunnelTree *t, GNUNET_PEER_Id peer);


/**
 * Integrate a stand alone path into the tunnel tree.
 *
 * @param t Tunnel where to add the new path.
 * @param p Path to be integrated.
 * @param cb Callback to use to notify about peers temporarily disconnecting.
 * @param cbcls Closure for cb.
 *
 * @return GNUNET_OK in case of success.
 *         GNUNET_SYSERR in case of error.
 */
int
tree_add_path (struct MeshTunnelTree *t, const struct MeshPeerPath *p,
               MeshTreeCallback cb, void *cbcls);


/**
 * Notifies a tree that a connection it might be using is broken.
 * Marks all peers down the paths as disconnected and notifies the client.
 *
 * @param t Tree to use.
 * @param p1 Short id of one of the peers (order unimportant)
 * @param p2 Short id of one of the peers (order unimportant)
 * @param cb Function to call for every peer that is marked as disconnected.
 * @param cbcls Closure for cb.
 *
 * @return Short ID of the first disconnected peer in the tree.
 */
GNUNET_PEER_Id
tree_notify_connection_broken (struct MeshTunnelTree *t, GNUNET_PEER_Id p1,
                               GNUNET_PEER_Id p2, MeshTreeCallback cb,
                               void *cbcls);


/**
 * Deletes a peer from a tunnel, liberating all unused resources on the path to
 * it. It shouldn't have children, if it has they will be destroyed as well.
 * If the tree is not local and no longer has any paths, the root node will be
 * destroyed and marked as NULL.
 *
 * @param t Tunnel tree to use.
 * @param peer Short ID of the peer to remove from the tunnel tree.
 * @param cb Callback to notify client of disconnected peers.
 * @param cbcls Closure for cb.
 *
 * @return GNUNET_YES if the tunnel still has nodes
 */
int
tree_del_peer (struct MeshTunnelTree *t, GNUNET_PEER_Id peer,
               MeshTreeCallback cb, void *cbcls);

/**
 * Print the tree on stderr
 *
 * @param t The tree
 */
void
tree_debug (struct MeshTunnelTree *t);


/**
 * Destroy the whole tree and free all used memory and Peer_Ids
 *
 * @param t Tree to be destroyed
 */
void
tree_destroy (struct MeshTunnelTree *t);