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path: root/doc/demux_wc3movie.c
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/*
 * Copyright Copyright (C) 2000-2002 the xine project
 *
 * This file is part of xine, a free video player.
 *
 * xine is free software; you can redistribute it and/or modify
 * it under the terms of the GNU General Public License as published by
 * the Free Software Foundation; either version 2 of the License, or
 * (at your option) any later version.
 *
 * xine is distributed in the hope that it will be useful,
 * but WITHOUT ANY WARRANTY; without even the implied warranty of
 * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the
 * GNU General Public License for more details.
 *
 * You should have received a copy of the GNU General Public License
 * along with this program; if not, write to the Free Software
 * Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301 USA
 *
 * File Demuxer for Wing Commander III MVE movie files
 *   by Mike Melanson (melanson@pcisys.net)
 * For more information on the MVE file format, visit:
 *   http://www.pcisys.net/~melanson/codecs/
 *
 * $Id: demux_wc3movie.c,v 1.1 2003/04/03 14:51:25 grothoff Exp $
 */

#ifdef HAVE_CONFIG_H
#include "config.h"
#endif

#include <stdio.h>
#include <fcntl.h>
#include <unistd.h>
#include <string.h>
#include <stdlib.h>

#include "xine_internal.h"
#include "xineutils.h"
#include "compat.h"
#include "demux.h"
#include "bswap.h"

#define FOURCC_TAG( ch0, ch1, ch2, ch3 ) \
        ( (long)(unsigned char)(ch3) | \
        ( (long)(unsigned char)(ch2) << 8 ) | \
        ( (long)(unsigned char)(ch1) << 16 ) | \
        ( (long)(unsigned char)(ch0) << 24 ) )

#define FORM_TAG FOURCC_TAG('F', 'O', 'R', 'M')
#define MOVE_TAG FOURCC_TAG('M', 'O', 'V', 'E')
#define PC_TAG   FOURCC_TAG('_', 'P', 'C', '_')
#define SOND_TAG FOURCC_TAG('S', 'O', 'N', 'D')
#define PALT_TAG FOURCC_TAG('P', 'A', 'L', 'T')
#define INDX_TAG FOURCC_TAG('I', 'N', 'D', 'X')
#define BNAM_TAG FOURCC_TAG('B', 'N', 'A', 'M')
#define SIZE_TAG FOURCC_TAG('S', 'I', 'Z', 'E')
#define BRCH_TAG FOURCC_TAG('B', 'R', 'C', 'H')
#define SHOT_TAG FOURCC_TAG('S', 'H', 'O', 'T')
#define VGA_TAG  FOURCC_TAG('V', 'G', 'A', ' ')
#define AUDI_TAG FOURCC_TAG('A', 'U', 'D', 'I')
#define TEXT_TAG FOURCC_TAG('T', 'E', 'X', 'T')

#define PALETTE_SIZE 256
#define PALETTE_CHUNK_SIZE (PALETTE_SIZE * 3)
#define WC3_FRAMERATE 15
#define WC3_PTS_INC (90000 / 15)
#define WC3_USUAL_WIDTH 320
#define WC3_USUAL_HEIGHT 165
#define WC3_HEADER_SIZE 16
#define PREAMBLE_SIZE 8

typedef struct
{

  demux_plugin_t demux_plugin;

  xine_stream_t *stream;

  config_values_t *config;

  fifo_buffer_t *video_fifo;
  fifo_buffer_t *audio_fifo;

  input_plugin_t *input;

  int status;

  unsigned int fps;
  unsigned int frame_pts_inc;
  unsigned int video_width;
  unsigned int video_height;

  xine_waveformatex wave;

  palette_entry_t *palettes;
  unsigned int number_of_shots;
  unsigned int current_shot;
  off_t *shot_offsets;
  int seek_flag;                /* this is set when a seek occurs */

  off_t data_start;
  off_t data_size;

  int64_t video_pts;

  char last_mrl[1024];
} demux_mve_t;

typedef struct
{

  demux_class_t demux_class;

  /* class-wide, global variables here */

  xine_t *xine;
  config_values_t *config;
} demux_mve_class_t;

/* bizarre palette lookup table */
const unsigned char wc3_pal_lookup[] = {
  0x00, 0x03, 0x05, 0x07, 0x09, 0x0B, 0x0D, 0x0E, 0x10, 0x12, 0x13, 0x15,
    0x16,
  0x18, 0x19, 0x1A,
  0x1C, 0x1D, 0x1F, 0x20, 0x21, 0x23, 0x24, 0x25, 0x27, 0x28, 0x29, 0x2A,
    0x2C,
  0x2D, 0x2E, 0x2F,
  0x31, 0x32, 0x33, 0x34, 0x35, 0x36, 0x38, 0x39, 0x3A, 0x3B, 0x3C, 0x3D,
    0x3F,
  0x40, 0x41, 0x42,
  0x43, 0x44, 0x45, 0x46, 0x48, 0x49, 0x4A, 0x4B, 0x4C, 0x4D, 0x4E, 0x4F,
    0x50,
  0x51, 0x52, 0x53,
  0x54, 0x56, 0x57, 0x58, 0x59, 0x5A, 0x5B, 0x5C, 0x5D, 0x5E, 0x5F, 0x60,
    0x61,
  0x62, 0x63, 0x64,
  0x65, 0x66, 0x67, 0x68, 0x69, 0x6A, 0x6B, 0x6C, 0x6D, 0x6E, 0x6F, 0x70,
    0x71,
  0x72, 0x73, 0x74,
  0x75, 0x76, 0x77, 0x78, 0x79, 0x7A, 0x7B, 0x7C, 0x7D, 0x7D, 0x7E, 0x7F,
    0x80,
  0x81, 0x82, 0x83,
  0x84, 0x85, 0x86, 0x87, 0x88, 0x89, 0x8A, 0x8B, 0x8C, 0x8D, 0x8D, 0x8E,
    0x8F,
  0x90, 0x91, 0x92,
  0x93, 0x94, 0x95, 0x96, 0x97, 0x98, 0x99, 0x99, 0x9A, 0x9B, 0x9C, 0x9D,
    0x9E,
  0x9F, 0xA0, 0xA1,
  0xA2, 0xA2, 0xA3, 0xA4, 0xA5, 0xA6, 0xA7, 0xA8, 0xA9, 0xAA, 0xAA, 0xAB,
    0xAC,
  0xAD, 0xAE, 0xAF,
  0xB0, 0xB1, 0xB2, 0xB2, 0xB3, 0xB4, 0xB5, 0xB6, 0xB7, 0xB8, 0xB9, 0xB9,
    0xBA,
  0xBB, 0xBC, 0xBD,
  0xBE, 0xBF, 0xBF, 0xC0, 0xC1, 0xC2, 0xC3, 0xC4, 0xC5, 0xC5, 0xC6, 0xC7,
    0xC8,
  0xC9, 0xCA, 0xCB,
  0xCB, 0xCC, 0xCD, 0xCE, 0xCF, 0xD0, 0xD0, 0xD1, 0xD2, 0xD3, 0xD4, 0xD5,
    0xD5,
  0xD6, 0xD7, 0xD8,
  0xD9, 0xDA, 0xDA, 0xDB, 0xDC, 0xDD, 0xDE, 0xDF, 0xDF, 0xE0, 0xE1, 0xE2,
    0xE3,
  0xE4, 0xE4, 0xE5,
  0xE6, 0xE7, 0xE8, 0xE9, 0xE9, 0xEA, 0xEB, 0xEC, 0xED, 0xED, 0xEE, 0xEF,
    0xF0,
  0xF1, 0xF1, 0xF2,
  0xF3, 0xF4, 0xF5, 0xF6, 0xF6, 0xF7, 0xF8, 0xF9, 0xFA, 0xFA, 0xFB, 0xFC,
    0xFD,
  0xFD, 0xFD, 0xFD
};

static int
demux_mve_send_chunk (demux_plugin_t * this_gen)
{

  demux_mve_t *this = (demux_mve_t *) this_gen;
  buf_element_t *buf = NULL;
  int64_t text_pts = 0;
  int64_t audio_pts = 0;
  unsigned char preamble[PREAMBLE_SIZE];
  unsigned int chunk_tag;
  unsigned int chunk_size;
  off_t current_file_pos;
  unsigned int palette_number;

  /* compensate for the initial data in the file */
  current_file_pos = this->input->get_current_pos (this->input) -
    this->data_start;

  if (this->input->read (this->input, preamble, PREAMBLE_SIZE) !=
      PREAMBLE_SIZE)
    this->status = DEMUX_FINISHED;
  else
    {
      chunk_tag = BE_32 (&preamble[0]);
      /* round up to the nearest even size */
      chunk_size = (BE_32 (&preamble[4]) + 1) & (~1);

      if (chunk_tag == BRCH_TAG)
        {

          /* empty chunk; do nothing */

        }
      else if (chunk_tag == SHOT_TAG)
        {

          if (this->seek_flag)
            {

              /* reset pts */
              this->video_pts = 0;
              xine_demux_control_newpts (this->stream, 0, BUF_FLAG_SEEK);
              this->seek_flag = 0;

            }
          else
            {

              /* record the offset of the SHOT chunk */
              this->shot_offsets[this->current_shot] =
                this->input->get_current_pos (this->input) - PREAMBLE_SIZE;
            }

          this->current_shot++;

          /* this is the start of a new shot; send a new palette */
          if (this->input->read (this->input, preamble, 4) != 4)
            {
              this->status = DEMUX_FINISHED;
              return this->status;
            }
          palette_number = LE_32 (&preamble[0]);

          if (palette_number >= this->number_of_shots)
            {
              xine_log (this->stream->xine, XINE_LOG_MSG,
                        _
                        ("demux_wc3movie: SHOT chunk referenced invalid palette (%d >= %d)\n"),
                        palette_number, this->number_of_shots);
              this->status = DEMUX_FINISHED;
              return this->status;
            }

          buf = this->video_fifo->buffer_pool_alloc (this->video_fifo);
          buf->decoder_flags = BUF_FLAG_SPECIAL;
          buf->decoder_info[1] = BUF_SPECIAL_PALETTE;
          buf->decoder_info[2] = PALETTE_SIZE;
          buf->decoder_info_ptr[2] =
            &this->palettes[PALETTE_SIZE * palette_number];
          buf->size = 0;
          buf->type = BUF_VIDEO_WC3;
          this->video_fifo->put (this->video_fifo, buf);

        }
      else if (chunk_tag == AUDI_TAG)
        {

          if (this->audio_fifo)
            {

              audio_pts = this->video_pts - WC3_PTS_INC;

              while (chunk_size)
                {
                  buf =
                    this->audio_fifo->buffer_pool_alloc (this->audio_fifo);
                  buf->type = BUF_AUDIO_LPCM_LE;
                  buf->extra_info->input_pos = current_file_pos;
                  buf->extra_info->input_length = this->data_size;
                  buf->extra_info->input_time = audio_pts / 90;
                  buf->pts = audio_pts;

                  if (chunk_size > buf->max_size)
                    buf->size = buf->max_size;
                  else
                    buf->size = chunk_size;
                  chunk_size -= buf->size;

                  if (this->input->
                      read (this->input, buf->content,
                            buf->size) != buf->size)
                    {
                      buf->free_buffer (buf);
                      this->status = DEMUX_FINISHED;
                      break;
                    }

                  if (!chunk_size)
                    buf->decoder_flags |= BUF_FLAG_FRAME_END;

                  this->audio_fifo->put (this->audio_fifo, buf);
                }
            }
          else
            {
              this->input->seek (this->input, chunk_size, SEEK_CUR);
            }
        }
      else if (chunk_tag == VGA_TAG)
        {

          while (chunk_size)
            {
              buf = this->video_fifo->buffer_pool_alloc (this->video_fifo);
              buf->type = BUF_VIDEO_WC3;
              buf->extra_info->input_pos = current_file_pos;
              buf->extra_info->input_length = this->data_size;
              buf->extra_info->input_time = this->video_pts / 90;
              buf->pts = this->video_pts;

              if (chunk_size > buf->max_size)
                buf->size = buf->max_size;
              else
                buf->size = chunk_size;
              chunk_size -= buf->size;

              if (this->input->read (this->input, buf->content, buf->size) !=
                  buf->size)
                {
                  buf->free_buffer (buf);
                  this->status = DEMUX_FINISHED;
                  break;
                }

              if (!chunk_size)
                buf->decoder_flags |= BUF_FLAG_FRAME_END;

              this->video_fifo->put (this->video_fifo, buf);
            }
          this->video_pts += WC3_PTS_INC;

        }
      else if (chunk_tag == TEXT_TAG)
        {

          text_pts = this->video_pts - WC3_PTS_INC;

          /* unhandled thus far */
          this->input->seek (this->input, chunk_size, SEEK_CUR);

        }
      else
        {

          /* report an unknown chunk and skip it */
          printf (_("demux_wc3movie: encountered unknown chunk: %c%c%c%c\n"),
                  (chunk_tag >> 24) & 0xFF,
                  (chunk_tag >> 16) & 0xFF,
                  (chunk_tag >> 8) & 0xFF, (chunk_tag >> 0) & 0xFF);
          this->input->seek (this->input, chunk_size, SEEK_CUR);
        }
    }

  return this->status;
}

static void
demux_mve_send_headers (demux_plugin_t * this_gen)
{

  demux_mve_t *this = (demux_mve_t *) this_gen;
  buf_element_t *buf;

  this->video_fifo = this->stream->video_fifo;
  this->audio_fifo = this->stream->audio_fifo;

  this->status = DEMUX_OK;

  /* load stream information */
  this->stream->stream_info[XINE_STREAM_INFO_HAS_VIDEO] = 1;
  /* this is not strictly correct-- some WC3 MVE files do not contain
   * audio, but I'm too lazy to check if that is the case */
  this->stream->stream_info[XINE_STREAM_INFO_HAS_AUDIO] = 1;
  this->stream->stream_info[XINE_STREAM_INFO_VIDEO_WIDTH] = this->video_width;
  this->stream->stream_info[XINE_STREAM_INFO_VIDEO_HEIGHT] =
    this->video_height;
  this->stream->stream_info[XINE_STREAM_INFO_AUDIO_CHANNELS] =
    this->wave.nChannels;
  this->stream->stream_info[XINE_STREAM_INFO_AUDIO_SAMPLERATE] =
    this->wave.nSamplesPerSec;
  this->stream->stream_info[XINE_STREAM_INFO_AUDIO_BITS] =
    this->wave.wBitsPerSample;

  /* send start buffers */
  xine_demux_control_start (this->stream);

  /* send init info to decoders */
  buf = this->video_fifo->buffer_pool_alloc (this->video_fifo);
  buf->decoder_flags = BUF_FLAG_HEADER;
  buf->decoder_info[0] = 0;
  buf->decoder_info[1] = WC3_PTS_INC;   /* initial video_step */
  /* really be a rebel: No structure at all, just put the video width
   * and height straight into the buffer, BE_16 format */
  buf->content[0] = (this->video_width >> 8) & 0xFF;
  buf->content[1] = (this->video_width >> 0) & 0xFF;
  buf->content[2] = (this->video_height >> 8) & 0xFF;
  buf->content[3] = (this->video_height >> 0) & 0xFF;
  buf->size = 4;
  buf->type = BUF_VIDEO_WC3;
  this->video_fifo->put (this->video_fifo, buf);

  if (this->audio_fifo)
    {
      this->wave.wFormatTag = 1;
      this->wave.nChannels = 1;
      this->wave.nSamplesPerSec = 22050;
      this->wave.wBitsPerSample = 16;
      this->wave.nBlockAlign =
        (this->wave.wBitsPerSample / 8) * this->wave.nChannels;
      this->wave.nAvgBytesPerSec =
        this->wave.nBlockAlign * this->wave.nSamplesPerSec;

      buf = this->audio_fifo->buffer_pool_alloc (this->audio_fifo);
      buf->type = BUF_AUDIO_LPCM_LE;
      buf->decoder_flags = BUF_FLAG_HEADER;
      buf->decoder_info[0] = 0;
      buf->decoder_info[1] = this->wave.nSamplesPerSec;
      buf->decoder_info[2] = this->wave.wBitsPerSample;
      buf->decoder_info[3] = this->wave.nChannels;
      buf->content = (void *) &this->wave;
      buf->size = sizeof (this->wave);
      this->audio_fifo->put (this->audio_fifo, buf);
    }
}

/* returns 1 if the MVE file was opened successfully, 0 otherwise */
static int
open_mve_file (demux_mve_t * this)
{

  unsigned char preamble[PREAMBLE_SIZE];
  unsigned int chunk_tag;
  unsigned int chunk_size;
  unsigned char disk_palette[PALETTE_CHUNK_SIZE];
  int i, j;
  unsigned char r, g, b;
  int temp;
  unsigned char header[WC3_HEADER_SIZE];
  unsigned char preview[MAX_PREVIEW_SIZE];
  void *title;

  /* these are the frame dimensions unless others are found */
  this->video_width = WC3_USUAL_WIDTH;
  this->video_height = WC3_USUAL_HEIGHT;

  if (this->input->get_capabilities (this->input) & INPUT_CAP_SEEKABLE)
    {
      this->input->seek (this->input, 0, SEEK_SET);
      if (this->input->read (this->input, header, WC3_HEADER_SIZE) !=
          WC3_HEADER_SIZE)
        return 0;
    }
  else
    {
      this->input->get_optional_data (this->input, preview,
                                      INPUT_OPTIONAL_DATA_PREVIEW);

      /* copy over the header bytes for processing */
      memcpy (header, preview, WC3_HEADER_SIZE);
    }

  if ((BE_32 (&header[0]) != FORM_TAG) ||
      (BE_32 (&header[8]) != MOVE_TAG) || (BE_32 (&header[12]) != PC_TAG))
    return 0;

  /* file is qualified; if the input was not seekable, skip over the header
   * bytes in the stream */
  if ((this->input->get_capabilities (this->input) & INPUT_CAP_SEEKABLE) == 0)
    {
      this->input->seek (this->input, WC3_HEADER_SIZE, SEEK_SET);
    }

  /* load the number of palettes, the only interesting piece of information
   * in the _PC_ chunk; take it for granted that it will always appear at
   * position 0x1C */
  this->input->seek (this->input, 0x1C, SEEK_SET);
  if (this->input->read (this->input, preamble, 4) != 4)
    return 0;
  this->number_of_shots = LE_32 (&preamble[0]);

  /* allocate space for the shot offset index and set offsets to 0 */
  this->shot_offsets = xine_xmalloc (this->number_of_shots * sizeof (off_t));
  this->current_shot = 0;
  for (i = 0; i < this->number_of_shots; i++)
    this->shot_offsets[i] = 0;

  /* skip the SOND chunk */
  this->input->seek (this->input, 12, SEEK_CUR);

  /* load the palette chunks */
  this->palettes = xine_xmalloc (this->number_of_shots * PALETTE_SIZE *
                                 sizeof (palette_entry_t));
  for (i = 0; i < this->number_of_shots; i++)
    {
      /* make sure there was a valid palette chunk preamble */
      if (this->input->read (this->input, preamble, PREAMBLE_SIZE) !=
          PREAMBLE_SIZE)
        {
          free (this->palettes);
          free (this->shot_offsets);
          return 0;
        }

      if ((BE_32 (&preamble[0]) != PALT_TAG) ||
          (BE_32 (&preamble[4]) != PALETTE_CHUNK_SIZE))
        {
          xine_log (this->stream->xine, XINE_LOG_MSG,
                    _
                    ("demux_wc3movie: There was a problem while loading palette chunks\n"));
          free (this->palettes);
          free (this->shot_offsets);
          return 0;
        }

      /* load the palette chunk */
      if (this->input->read (this->input, disk_palette, PALETTE_CHUNK_SIZE) !=
          PALETTE_CHUNK_SIZE)
        {
          free (this->palettes);
          free (this->shot_offsets);
          return 0;
        }

      /* convert and store the palette */
      for (j = 0; j < PALETTE_SIZE; j++)
        {
          r = disk_palette[j * 3 + 0];
          g = disk_palette[j * 3 + 1];
          b = disk_palette[j * 3 + 2];
          /* rotate each component left by 2 */
          temp = r << 2;
          r = (temp & 0xff) | (temp >> 8);
          r = wc3_pal_lookup[r];
          temp = g << 2;
          g = (temp & 0xff) | (temp >> 8);
          g = wc3_pal_lookup[g];
          temp = b << 2;
          b = (temp & 0xff) | (temp >> 8);
          b = wc3_pal_lookup[b];
          this->palettes[i * 256 + j].r = r;
          this->palettes[i * 256 + j].g = g;
          this->palettes[i * 256 + j].b = b;
        }
    }

  /* after the palette chunks comes any number of chunks such as INDX,
   * BNAM, SIZE and perhaps others; traverse chunks until first BRCH
   * chunk is found */
  chunk_tag = 0;
  title = NULL;
  while (chunk_tag != BRCH_TAG)
    {

      if (this->input->read (this->input, preamble, PREAMBLE_SIZE) !=
          PREAMBLE_SIZE)
        {
          free (title);
          free (this->palettes);
          free (this->shot_offsets);
          return 0;
        }

      chunk_tag = BE_32 (&preamble[0]);
      /* round up to the nearest even size */
      chunk_size = (BE_32 (&preamble[4]) + 1) & (~1);

      switch (chunk_tag)
        {

        case BRCH_TAG:
          /* time to start demuxing */
          break;

        case BNAM_TAG:
          /* load the name into the stream attributes */
          title = realloc (title, chunk_size);
          if (this->input->read (this->input, title, chunk_size) !=
              chunk_size)
            {
              free (title);
              free (this->palettes);
              free (this->shot_offsets);
              return 0;
            }
          break;

        case SIZE_TAG:
          /* override the default width and height */
          /* reuse the preamble bytes */
          if (this->input->read (this->input, preamble, PREAMBLE_SIZE) !=
              PREAMBLE_SIZE)
            {
              free (title);
              free (this->palettes);
              free (this->shot_offsets);
              return 0;
            }
          this->video_width = BE_32 (&preamble[0]);
          this->video_height = BE_32 (&preamble[4]);
          break;

        case INDX_TAG:
          /* index is not useful for this demuxer */
          this->input->seek (this->input, chunk_size, SEEK_CUR);
          break;

        default:
          /* report an unknown chunk and skip it */
          printf (_("demux_wc3movie: encountered unknown chunk: %c%c%c%c\n"),
                  (chunk_tag >> 24) & 0xFF,
                  (chunk_tag >> 16) & 0xFF,
                  (chunk_tag >> 8) & 0xFF, (chunk_tag >> 0) & 0xFF);
          this->input->seek (this->input, chunk_size, SEEK_CUR);
          break;
        }

    }

  /* note the data start offset */
  this->data_start = this->input->get_current_pos (this->input);

  this->data_size = this->input->get_length (this->input) - this->data_start;

  this->video_pts = 0;

  this->stream->meta_info[XINE_META_INFO_TITLE] = title;

  return 1;
}

static int
demux_mve_seek (demux_plugin_t * this_gen, off_t start_pos, int start_time)
{

  /*
   * MVE files are comprised of a series of SHOTs. A SHOT begins when the
   * camera angle changes. The first frame of a SHOT is effectively a
   * keyframe so it is safe to seek to the start of a SHOT. A/V sync is
   * not a concern since each video or audio chunk represents exactly
   * 1/15 sec.
   *
   * When a seek is requested, traverse the list of SHOT offsets and find
   * the best match. If not enough SHOT boundaries have been crossed while
   * demuxing the file, traverse the file until enough SHOTs are found.
   */

  demux_mve_t *this = (demux_mve_t *) this_gen;
  int i;
  unsigned char preamble[PREAMBLE_SIZE];
  unsigned int chunk_tag;
  unsigned int chunk_size;
  int new_shot = -1;

  this->status = DEMUX_OK;
  xine_demux_flush_engine (this->stream);
  this->seek_flag = 1;

  /* if input is non-seekable, do not proceed with the rest of this
   * seek function */
  if ((this->input->get_capabilities (this->input) & INPUT_CAP_SEEKABLE) == 0)
    return this->status;

  /* make sure the first shot has been recorded */
  if (this->shot_offsets[0] == 0)
    {

      while (1)
        {

          if (this->input->read (this->input, preamble, PREAMBLE_SIZE) !=
              PREAMBLE_SIZE)
            {
              this->status = DEMUX_FINISHED;
              return this->status;
            }

          chunk_tag = BE_32 (&preamble[0]);
          /* round up to the nearest even size */
          chunk_size = (BE_32 (&preamble[4]) + 1) & (~1);

          if (chunk_tag == SHOT_TAG)
            {
              this->shot_offsets[0] =
                this->input->get_current_pos (this->input) - PREAMBLE_SIZE;
              /* skip the four SHOT data bytes (palette index) */
              this->input->seek (this->input, 4, SEEK_CUR);
              break;            /* get out of the infinite while loop */
            }
          else
            {
              this->input->seek (this->input, chunk_size, SEEK_CUR);
            }
        }
    }

  /* compensate for data at start of file */
  start_pos += this->data_start;
  for (i = 0; i < this->number_of_shots - 1; i++)
    {

      /* if the next shot offset has not been recorded, traverse through the
       * file until it is found */
      if (this->shot_offsets[i + 1] == 0)
        {

          while (1)
            {

              if (this->input->read (this->input, preamble, PREAMBLE_SIZE) !=
                  PREAMBLE_SIZE)
                {
                  this->status = DEMUX_FINISHED;
                  return this->status;
                }

              chunk_tag = BE_32 (&preamble[0]);
              /* round up to the nearest even size */
              chunk_size = (BE_32 (&preamble[4]) + 1) & (~1);

              if (chunk_tag == SHOT_TAG)
                {
                  this->shot_offsets[i + 1] =
                    this->input->get_current_pos (this->input) -
                    PREAMBLE_SIZE;
                  /* skip the four SHOT data bytes (palette index) */
                  this->input->seek (this->input, 4, SEEK_CUR);
                  break;        /* get out of the infinite while loop */
                }
              else
                {
                  this->input->seek (this->input, chunk_size, SEEK_CUR);
                }
            }
        }

      /* check if the seek-to offset falls in between this shot offset and
       * the next one */
      if ((start_pos >= this->shot_offsets[i]) &&
          (start_pos < this->shot_offsets[i + 1]))
        {

          new_shot = i;
          break;
        }
    }

  /* if no new shot was found in the loop, the new shot must be the last
   * shot */
  if (new_shot == -1)
    new_shot = this->number_of_shots - 1;
  this->current_shot = new_shot;

  /* reposition the stream at new shot */
  this->input->seek (this->input, this->shot_offsets[new_shot], SEEK_SET);

  return this->status;
}

static void
demux_mve_dispose (demux_plugin_t * this_gen)
{
  demux_mve_t *this = (demux_mve_t *) this_gen;

  free (this->palettes);
  free (this->shot_offsets);
  free (this);
}

static int
demux_mve_get_status (demux_plugin_t * this_gen)
{
  demux_mve_t *this = (demux_mve_t *) this_gen;

  return this->status;
}

static int
demux_mve_get_stream_length (demux_plugin_t * this_gen)
{

  return 0;
}

static uint32_t
demux_mve_get_capabilities (demux_plugin_t * this_gen)
{
  return DEMUX_CAP_NOCAP;
}

static int
demux_mve_get_optional_data (demux_plugin_t * this_gen,
                             void *data, int data_type)
{
  return DEMUX_OPTIONAL_UNSUPPORTED;
}

static demux_plugin_t *
open_plugin (demux_class_t * class_gen, xine_stream_t * stream,
             input_plugin_t * input_gen)
{

  input_plugin_t *input = (input_plugin_t *) input_gen;
  demux_mve_t *this;

  this = xine_xmalloc (sizeof (demux_mve_t));
  this->stream = stream;
  this->input = input;

  this->demux_plugin.send_headers = demux_mve_send_headers;
  this->demux_plugin.send_chunk = demux_mve_send_chunk;
  this->demux_plugin.seek = demux_mve_seek;
  this->demux_plugin.dispose = demux_mve_dispose;
  this->demux_plugin.get_status = demux_mve_get_status;
  this->demux_plugin.get_stream_length = demux_mve_get_stream_length;
  this->demux_plugin.get_video_frame = NULL;
  this->demux_plugin.got_video_frame_cb = NULL;
  this->demux_plugin.get_capabilities = demux_mve_get_capabilities;
  this->demux_plugin.get_optional_data = demux_mve_get_optional_data;
  this->demux_plugin.demux_class = class_gen;

  this->status = DEMUX_FINISHED;

  switch (stream->content_detection_method)
    {

    case METHOD_BY_CONTENT:
    case METHOD_EXPLICIT:

      if (!open_mve_file (this))
        {
          free (this);
          return NULL;
        }

      break;

    case METHOD_BY_EXTENSION:
      {
        char *ending, *mrl;

        mrl = input->get_mrl (input);

        ending = strrchr (mrl, '.');

        if (!ending)
          {
            free (this);
            return NULL;
          }

        if (strncasecmp (ending, ".mve", 4))
          {
            free (this);
            return NULL;
          }

        if (!open_mve_file (this))
          {
            free (this);
            return NULL;
          }

      }

      break;

    default:
      free (this);
      return NULL;
    }

  strncpy (this->last_mrl, input->get_mrl (input), 1024);

  return &this->demux_plugin;
}

static char *
get_description (demux_class_t * this_gen)
{
  return "Wing Commander III Movie (MVE) demux plugin";
}

static char *
get_identifier (demux_class_t * this_gen)
{
  return "WC3 Movie";
}

static char *
get_extensions (demux_class_t * this_gen)
{
  return "mve";
}

static char *
get_mimetypes (demux_class_t * this_gen)
{
  return NULL;
}

static void
class_dispose (demux_class_t * this_gen)
{

  demux_mve_class_t *this = (demux_mve_class_t *) this_gen;

  free (this);
}

void *
demux_wc3movie_init_plugin (xine_t * xine, void *data)
{

  demux_mve_class_t *this;

  this = xine_xmalloc (sizeof (demux_mve_class_t));
  this->config = xine->config;
  this->xine = xine;

  this->demux_class.open_plugin = open_plugin;
  this->demux_class.get_description = get_description;
  this->demux_class.get_identifier = get_identifier;
  this->demux_class.get_mimetypes = get_mimetypes;
  this->demux_class.get_extensions = get_extensions;
  this->demux_class.dispose = class_dispose;

  return this;
}

/*
 * exported plugin catalog entry
 */

#if 0
plugin_info_t xine_plugin_info[] = {
  /* type, API, "name", version, special_info, init_function */
  {PLUGIN_DEMUX, 20, "wc3movie", XINE_VERSION_CODE, NULL,
   demux_wc3movie_init_plugin}
  ,
  {PLUGIN_NONE, 0, "", 0, NULL, NULL}
};
#endif